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Title Rating Views Author Added
Custom Movement for Dummies
 
 3.15
6868 Silveraura 13th Nov 04
A quick rant about demos
 
 1.3
4529 David Evans 26th Nov 04
Perfect Full Screen Games (with display properties object) for newbies (TGF/MMF)
 
 1.45
5018 2nd Dec 04
Breaking into the Shareware Industry
 
 3.6
5417 steve 6th Dec 04
Advanced Fastlooping
 
 3.55
6781 Tigerworks 7th Dec 04
The Basics of Creating a Turn Based Battle System
 
 3.85
6503 Xhunterko 19th Dec 04
HTTP for clickers
 
 3.85
10840 Tigerworks 3rd Jan 05
Random numbers for beginners
 
 3.8
7471 Arf :: FPP Games 9th Jan 05
MMF Bonus Bundle - Discount and New Services
 
 0.5
4716 ShadowDragon 12th Jan 05
DO IT PONG, OR DO IT WRONG - How to Make a Good Paddle Ball Game
 
 3.75
4982 Gus Stevenson 13th Jan 05
Boss Battles- Make 'em good
 
 2
4670 pickleman22 13th Jan 05
Basic Steps to Create a Sprite
 
 3.25
7783 hishnak 22nd Jan 05
Threaded Memories -- Coding Theory
 
 3.65
5486 DeadmanDines 31st Jan 05
The Basics of Creating a Turn Based Battle System II
 
 
5233 Xhunterko 5th Feb 05
MooSock and MySQL
 
 3.8
12988 Flava 5th Feb 05
Making An Application - Part 1
 
 3.5
6020 Flava 20th Mar 05
Never Forget Why You Klick
 
 3.45
4685 Jon Chambers 26th Mar 05
Making a Good Game
 
 2.45
4394 Wicked Studios 31st Mar 05
So You Wanna Make A Shoot-em-up?
 
 3.85
5750 Jimbob 4th Apr 05
The Hex-Tile Grid System Tutorial
 
 
6748 Prime 5th Apr 05
saving and loading in paint program (in mmf)
 
 
4217 Nuutti 6th Apr 05
Hex-Tile Grid Based Movement Tutorial
 
 
4486 Prime 6th Apr 05
Making An Application - Part 2
 
 3.65
6705 Flava 17th Apr 05
Making a cool map screen Part 1
 
 3
5067 Phredreeke 25th Apr 05
Making An Application - Part 3
 
 3.85
5827 Flava 30th Apr 05
Making a cool map screen Part II + Storing Level collectables
 
 2.65
4794 Phredreeke 3rd May 05
Always or Every (time) conditions
 
 3.8
5561 Muz 4th May 05
How to make a good plot
 
 1.2
5285 Nuklear41 6th May 05
Menu Select with Arrow Keys - The easy, expandable way
 
 3.5
4392 Brian Haase (FSP) 12th May 05
HUNTER SEEKER - Stealth and Detection
 
 
4550 Brian Haase (FSP) 14th May 05
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